Strike witches dating sim

Posted by / 30-Jul-2019 15:21

The enemy diversion you're ignoring is their main attack. The important things are always simple; the simple are always hard. Teamwork is essential; it gives the enemy other people to shoot at. For this reason, it is not at all uncommon for aircraft carriers to be known as bomb magnets. If you are short of everything but the enemy, you are in the combat zone. Things that must work together, can't be carried to the field that way. Radar tends to fail at night and in bad weather, and especially during both.) Anything you do can get you killed, including nothing. The worse the weather, the more you are required to be out in it. Whenever you are low on ammo, you can't hit the broad side of a barn.

The enemy invariably attacks on two occasions:when they're you're not. When you have secured the area, make sure the enemy knows it too. Make it too tough for the enemy to get in, and you won't be able to get out. If you take more than your fair share of objectives, you will get more than your fair share of objectives to take. If you can't remember, the Claymore is pointed toward you. The more a weapon costs, the farther you will have to send it away to be repaired.

Those who hesitate under fire usually do not end up KIA or WIA.

The tough part about being an officer is that the troops don't know what they want, but they know for certain what they don't want.

(in boot camp) Air strikes always overshoot the target, artillery always falls short.

When reviewing the radio frequencies that you just wrote down, the most important ones are always illegible.

Professional soldiers are predictable; the world is full of dangerous amateurs. Field experience is something you don't get until just after you need it.All-weather close air support doesn't work in bad weather. If your positions are firmly set and you are prepared to take the enemy assault on, he will bypass you.The combat worth of a unit is inversely proportional to the smartness of its outfit and appearance. If your ambush is properly set, the enemy won't walk into it.Never share a foxhole with anyone braver than yourself. Never forget that your weapon was made by the lowest bidder. A retreating enemy is probably just falling back and regrouping. The only thing more accurate than incoming enemy fire is incoming friendly fire. Everything always works in your HQ, everything always fails in the Colonel's HQ. One enemy soldier is never enough, but two is entirely too many.If your attack is going really well, it's an ambush. The Ol' Ranger's addendum: Or else they're trying to suck you into a serious ambush! Things which must be shipped together as a set, aren't. A clean (and dry) set of BDU's is a magnet for mud and rain.

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The weapon that usually jams when you need it the most is the M60.

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